I was really inspired by an exhibition that I went to see at the museum of fine arts. So I did this room, imagining an horror scene where the traps are closing on anyone who touches the sarcophagus. I have done all the assets in 3Ds Max, the textures in Substance Painter and the integration/lighting in Unreal Engine 4. All of the Egyptian illustrations and hieroglyphs on the walls and on the sarcophagus was done by myself, using the pictures I took from the exhibition as references. I would like to work more on the lighting techniques since it's my first time in Unreal Engine 4. But I'm globally satisfied, and had real fun doing it